
A bizarre subculture that romanticises Victorian-era machines and Jules Verne is steadily entering the mainstream. Gary Moskowitz investigates ...
Kris Kuksi's first artistic creation was a miniature model of a Winnebego, complete with tiny bathrooms made from construction paper. Growing up in rural Kansas in the 1970s and '80s, imagination and glue were his tools for entertainment. He developed a knack for constructing intricate miniatures made from model kits, mechanical parts and toy soldiers. He discovered a taste for the mystique of the Baroque and Gothic periods.
His fascination with tinkering and his old-world tastes have earned him a fan base within steampunk, a subculture that blends Victorian-era steam-engine aesthetics with modern technology. Inspired by the early science-fiction writings of Jules Verne and H.G. Wells, steampunk has a romantic, fantastical sensibility. Or, as Kuksi describes it, there is "a touch of technology with a pinch of antiquity and perhaps a dash of the macabre. There is humanity...and even a bit of social rebellion and transgression."
Kuksi was among 18 artists from around the world whose work was on display as part of "Steampunk", an exhibition dedicated to this quirky genre at Oxford's Museum of the History of Science earlier this year. This was yet another sign that steampunk is creeping into the mainstream, in music videos, iPhone applications and all over the internet. In Northern England a number of secondary schools even introduced some steampunk-inspired art programmes over the past school year, funded in part by an Arts Council England grant. Called "A Fantastic Voyage", the project saw local designers, sculptors and artists offer steampunk workshops to thousands of students. The results will be on view in an exhibition at the Discovery Museum in Newcastle this July.
"There is a lot of steampunk culture at the moment," said Judith Cashman, a project coordinator for "A Fantastic Voyage". "It's a way of engaging young people in Victorian design and literature."Before the age of homogenization and micro-machinery, before the tyrannous efficiency of internal combustion and the domestication of electricity, lived beautiful, monstrous machines that lived and breathed and exploded unexpectedly at inconvenient moments. It was a time where art and craft were united, where unique wonders were invented and forgotten, and punks roamed the streets, living in squats and fighting against despotic governance through wit, will and wile.Even if we had to make it all up.
The Oxford museum exhibit came about when Art Donovan, an American steampunk artist, contacted the museum's director, Jim Bennett, to show him a sculpture he had made based on one of the museum's ancient brass astrolabes. The two got to talking and agreed that since steampunk derives a lot of its technical and aesthetic influences from the 19th-century Victorian sciences, an art exhibition would complement the scientific devices in the museum's collection. The museum appointed Donovan to curate the show.
Yet steampunk is clearly not just a look, but an embrace of a nearly mythical era of mad science and weird contraptions at a time when most people rarely use their hands to make or discover anything. It is a subculture that uses virtual tools—blogs, Flickr photo pages, Facebook, Twitter and iPhones—to honour the more crude and tangible kind. "Steampunk is not about being on trend or in fashion," Slater observed. "It is about "geeky, scientific types with an eye for detail and a lust for the craft rather than a sense of how skinny one's jeans should be in 2010. It manages to be both conservative and progressive, backward-looking and forward-looking at the same time."
(Gary Moskowitz is a journalist and a musician, now based in London. His last piece for More Intelligent Life was a Q&A with Thet Sambath, a documentary filmmaker.)
Picture credit: angelandspot, pashasha (both via Flickr), Oxford Museum of the History of Science, White Mischief



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